Contents Components overview Panels Help and tutorials Components Objects Virtual objects What are virtual objects? How to design virtual objects for hands Types of objects Common object interactions Getting Started Related Resources: Designing objects for hands What are virtual objects? Designing for intuitive interactions Signal interactivity at every step Signal when hand and object meshes meet UI panels Direct vs Distant Interaction Optimising UI panels for hands Using objects with UI panels Activating Scrolling pages Repositioning Resizing System and Shortcut panels Getting Started Related Resources: UI components Buttons Sliders Carousels Toggle switches Micro handles Getting Started Related Resources Hand controls Hand panel Activating Top tips Hand panel examples Task lists Palm button Multiple buttons Menus Draggable elements Getting Started Related Resources Keyboards and text entry Hand tracking and VR keyboards Qwerty keyboard When to use the keyboard Activation Repositioning and angling the keyboard Using the keyboard with a UI panel Button design Number rows and pads Accented characters Getting Started Related Resources Back to top