Getting started with Unreal

The Ultraleap Unreal Plugin contains everything you need to get started with Ultraleap hand tracking in Unreal.

The Unreal Engine logo

Pre-requisites


How to get the Plugin

As a developer you have two options to get our plugin; via the Unreal Marketplace (recommended) or from our Github Repository manually.

  1. Open the Epic Games launcher.

  2. Select the Marketplace tab and search for Ultraleap.

  3. Click Install to Engine then select an engine version and click the install button.

../../../../_images/EpicGameLauncherPlugin.png
  1. Create a new project or launch an existing one.

  2. Once the Unreal Engine project is open select Project Settings then Plugins.

  3. There is an Input section near the top of the Plugins list, the Ultraleap Tracking Plugin should be available and enabled.

../../../../_images/EnablePlugin.png
  1. Download the latest release of the Ultraleap Unreal Plugin and SDK (make sure to use the .zip link for your version of Unreal).

  2. Create a new project or launch an existing one.

  3. Create a Plugins folder in your project root folder (if one doesn’t already exist).

  4. Drag the unzipped Ultraleap Tracking plugin into the project’s Plugins folder.

../../../../_images/InstallZip.png
  1. Enable the plugin in Project Settings -> Plugins if it isn’t already.

  2. Start using our Unreal Examples.

How to use the Plugin

Note

Please Ensure the tracking camera is on the table/desk facing upwards.

  1. Ensure the plugin is enabled in the project, restarting when necessary

  2. Open up an existing level or create a new one.

  3. Search for the Leap Desktop Actor in your Content browser.

  4. Select the Leap Desktop Actor and place it anywhere in your scene.

  5. Hit play in the editor.

  6. Move hands and observe them tracking in the preview screen.

For more information on how to add our technology into an existing project with an existing pawn please see this doc.


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