- class Leap.Unity.ConnectionMonitor : public MonoBehaviour¶
The ConnectionMonitor class monitors the connection to the Leap Motion service and displays a sprite in front of the camera when a connection is not available. You can use the PluginLeapNotice sprites in the LeapMotion/Textures folder or create your own.
- float fadeInTime = 1.0f¶
The speed to fade the sprite alpha from 0 to 1.
- float fadeOutTime = 1.0f¶
The speed to fade the sprite alpha from 1 to 0.
- AnimationCurve fadeCurve = AnimationCurve.EaseInOut(0.0f, 0.0f, 1.0f, 1.0f)¶
The easing curve.
- int monitorInterval = 2¶
How often to check the connection.
- float distanceToCamera = 12.0f¶
The distance of the notification sprite from the camera in world units.