Class Leap::Unity::Attributes::ImplementsTypeNameDropdownAttribute

class Leap.Unity.Attributes.ImplementsTypeNameDropdownAttribute : public Leap.Unity.Attributes.CombinablePropertyAttribute, public Leap.Unity.Attributes.IFullPropertyDrawer

Place this attribute on a serialized string field to have it render as a dropdown menu that is automatically populated with implementing types of the type provided to the attribute. The string field will contain the type name selected by the user. This can be converted into a Type reference via reflection and used to construct objects by their type, for example, or to construct ScriptableObjects by their type.